FORTRESS
engine / shaders / music / direction
outron
fractals / shaders / build scripts
seven_dc
Bebas Neue font
Ryoichi Tsunekawa
inspired by Vangelis,
Xor's shaders
, and maybe Quake
Outron @ Bandcamp
CLICK TO START
Debug
Timing
now:
beat:
fps:
delta:
Effects
Current Effect Nodes
Palette
Color 1:
#ffe8b8
Color 2:
#457082
Color 3:
#306b82
Hide / Show Elements
Element ID:
Canvas
Transition Canvas
Demo title
Vignette
Fader
Credits
Intro text 0
Intro text 1
new class:
reset
fade in
fade out
fast fade in
fast fade out
blur in
slow blur in
blur out
blur
blur fast
fade from white
fade to black
fade from black
Camera
Select Camera
Focal Length:
Focal Plane:
Field of View:
Perspective:
Rotation:
X:
Y:
Z:
Target X:
Target Y:
Target Z:
Color Grading
Tweak
Exposure:
1.0
Gamma:
1.29
Saturation:
1.0
Midpoint:
0.5
Contrast:
1.0
White Balance:
Shadow Tint:
High Light Tint:
Transition
Effect In
Horizontal Lines
Vertical Lines
Arc
Squares
Pie
Effect Out
Horizontal Lines
Vertical Lines
Arc
Squares
Pie
Transition Length:
LOD
Min Level: [
0.0
]
Max Level: [
3.0
]
Range Min: [
0.0
]
Range Max: [
35.0
]
Debug:
Debug Sliders
Value 1: [
0
]
Value 2: [
0
]
Value 3: [
0
]
Value 4: [
0
]
Events
show only current events
Filter:
All
Current
Effect
Camera
Colors
Color 1
Color 2
Color 3
Display (element class)
Text
Transition
.js
SAVE
ID:
Time:
Type:
Effect Change
Beat
Element Class Change
Camera Change
Text Change
Color 1 Change
Color 2 Change
Color 3 Change
Transition
Exposure
Parameters:
Cancel
Copy
Save
Compiling & warming up effects: